Alliances & wars
Your relationship with another guild (neutral/ally/enemy) determines the color of its tag in chat and the tablist (see Chat) and whether you can enter its territory (see Territories & protection).
Alliances
Section titled “Alliances”/sojusz <tag> proposes an alliance to another guild — the other leader
accepts it with the same command. An existing alliance can be broken at any
time with /rozwiaz <tag>. A guild can have at most max-allies allies
(15 by default).
By default allies can’t damage each other — controlled by damage-ally. This
can also be overridden per-region with WorldGuard’s fg-friendly-fire flag,
see WorldGuard & WorldEdit.
Attacking another guild (when war-enabled is on) requires declaring war on
it first with /wojna <tag> — unless war-require-declaration is disabled,
in which case any non-allied guild can be attacked without a declaration. A
guild can be at war with at most max-enemies guilds at once (15 by
default).
| Option | Default | Description |
|---|---|---|
war-protection |
24h | Time after a guild is created during which it can’t be attacked |
war-wait |
24h | Cooldown between attacks on the same guild |
war-lives |
3 | Number of guild lives |
war-heart-lives |
1 | Heart hits needed to remove 1 life |
war-tnt-protection |
true |
Whether the protection period also grants TNT immunity |
Destroying a guild’s heart costs it one life; once all its lives are gone,
the guild loses the war. Setting war-heart-lives to 1 effectively
disables the heart’s HP mechanic — every hit removes a life immediately.
Members of the same guild can’t damage each other by default either — that is
controlled by damage-guild.
Banning a guild
Section titled “Banning a guild”An admin can ban a guild with /ga ban <tag> <time> <reason>. The ban
expires after the given time; /ga unban <tag> also lifts it.